Community Achievement Points (CAPs)

Community Achievement Points, or CAPs, are given at the discretion of game runners to individuals who have gone above and beyond to contribute to the game in a positive way. This can be anything from helping a fellow player to assisting game runners to make things happen. CAPs awarded by Dystopia Rising Maryland are for use only by Dystopia Rising Maryland.


Local CAPs Rewards

  • Receive a specialty non-mechanical local item with a short story about the item’s background and how you obtained it designed to help pull you into the weekend's plot (7+ days notice suggested).

  • The Writer or Director in charge of your plot will give you direct guidance on how to either move a plot forward or how to achieve a desired outcome. Note that this does not mean that all outcomes will be achievable, just that if there is a way to do so, how best to do it and the likely odds will be relayed. If the request is impossible or information not available, CAPs are refunded.

  • Receive a tip-off to a valuable or hidden but important in-game location by the end of the current 12s or 4 hours (whichever is longer). If the request is impossible or information not available, CAPs are refunded.

  • Allows player to swap characters one additional time on top of the swaps allowed. Note: Only one additional swap may be purchased per event

  • Have a bunk already waiting for you on site, marked with your name and player number. Can specify which cabin, top or bottom bunk, and preference of specific bed if desired.

  • Have a cabin reserved for you and your crew. We will designate an entire sleeping space as reserved sleeping for you and a list of individuals you designate. While the space itself remains in play as normal, you can be sure all of your mates will get a chance to bunk together. Cabin specifics can be chosen and will be discussed with logistics director (while supplies last).

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